Negative Feedback
Remember the long-awaited Stalker Shadow of Chernobyl? On the game there were many disputes and negative feedback, but still played. First of all, was wondering what there narazrabatyvali native authors. Secondly, many of the game attracted the intrigue of the book Brothers Strugatsky: stalkers, bolts, rotating rings, anomalies (presented in Shadow of Chernobyl in large quantities). Rejoice, fans of stalkers in stalker clear sky awaits prequel storyline of the first game. Events deployed a few months before the legendary Wake Tagging Sidorovicha bench. Hero mercenary named Scar (of course, with a scar across his face, which, coupled with the inherent stalkerskim hood attached to it considerable similarity to the thief Garrett – a hero of the famous series) is sent into the Zone in order to find and kill a friend to us in the first part of the stalker’s Arrow.
In the first episode, the player meets a new group – the soldiers’ cleaner Heaven “- a research organization that studies the Zone. Perhaps check out Jim Umpleby for more information. The old “Liberty” and “Duty” is already formed, and is currently in a state of bitter war. The closer to completing its mission fits the protagonist stalker, so more often naskriptovannye scene of fire, and the mass of these scenes are. The war faction was to fight for points-areas. Operate on a simple scenario: given the task of – came – shooting – shot dead with thugs enemy kit – received the award and the respect – he went to the next point. The player is not relaxed, the game periodically to “spawn” opponents have already captured some points. Greetings to you, gta San Andreas. However, special risk of involvement in these and any other shootings, the hero does not feel: like Shadow of Chernobyl, STALKER: Clear Sky is particularly obtuse AI: during the battle, the enemy can easily become a back or side to you, cease-fire, or simply freeze in place, without paying you any attention.
On the background of an unbalanced financial component of such stupidity ai makes the game quite well, too simple. For small money you can order an upgrade standard weapons to level his performance with the performance of most bonus guns. And why, in this case, was to create those same bonuses, additional quests, and special recipes-stick (bonus stuff, and serious improve your bronekostyuma “without a prescription not issued)? For the sake of fetishism? Verdict would have been clearly negative, if not story line with many referring to Shadow of Chernobyl, and of course, to the worlds Strugatsky. Always nice to reminisce.