Physics Technique
((feedback) e) storage of the information received, which could influence the mode of analyzing the stimuli that arise in the future. Experience of the individual (memory). LEARNING engine – theory of practice – condition Physics of the technique – technique of the tactical – technical skill in the real context of motor learning in sports games game: shall be taken into account at all times the process of information – perception, decision, implementation, feedback. MOTOR learning using models of adaptation: identifies: the more important that you must perform on each technique. Elaborates the technical model who wants to achieve in his mind. Test perform it executes responses receives information on the success achieved, either internal or external through the teacher through the feed back. (Feedback) He then decides based on the above if you need to modify or not what you are doing.
New test. To ensure that the exercises simulate a game situation in such a way to increase the transfer, coaches should consider the following factors when designing them: the positions of the players on the field of play. Their movements on the Court. Its orientation with regard to the network. The sequence of events and their duration stimuli to which the players adjusted to the reality of the game the natural completion of the ball in game should react (allow to the player or the team capitalize on the achievement of the above successful action) your relationship with phases of the motor Act: three systems (percepcion-decision – execution), the only visible and assessable from the outside is the Effector neuromuscular, and this explains the importance that is given, while it neglects the previous two (which in turn represent the invisible component of the movement) must take into account and analyze the situation of colleagues and adversaries so your action and decision is correct, and culminates with a successful and effective execution.Memory: to store the information received, which could influence the mode of analyzing the stimuli that arise in the future.